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Dirk (Diskussion | Beiträge) (Created page with "== Need for Classes == <code>Modules</code> are connected. The information passed between these <code>Modules</code> may be a class of type * <code>Solution</code>s in the cas...") |
Dirk (Diskussion | Beiträge) (→Need for Classes) |
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<code>Modules</code> are connected. The information passed between these <code>Modules</code> may be a class of type | <code>Modules</code> are connected. The information passed between these <code>Modules</code> may be a class of type | ||
| − | + | * <code>Solution</code>s in the case of an optimization or | |
| − | + | * <code>Data</code> in the case of learning | |
Often, <code>Modules</code> look similar, and someone writing a new <code>Module</code> doesn't want to implement all interface methods by hand. | Often, <code>Modules</code> look similar, and someone writing a new <code>Module</code> doesn't want to implement all interface methods by hand. | ||
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| − | + | * <code>Optimizer</code>s in the case of an optimization algorithm | |
| − | + | * <code>Problem</code>s in the case of an optimization problem | |
| − | + | * <code>Learner</code>s in the case of a learning algorithm | |
These classes already implement most of the necessary methods. A writer of an '''optimizer''' just has to implement the algorithm itself and no other details such as checking or connecting. | These classes already implement most of the necessary methods. A writer of an '''optimizer''' just has to implement the algorithm itself and no other details such as checking or connecting. | ||
Version vom 18. März 2013, 22:08 Uhr
Need for Classes
Modules are connected. The information passed between these Modules may be a class of type
-
Solutions in the case of an optimization or -
Datain the case of learning
Often, Modules look similar, and someone writing a new Module doesn't want to implement all interface methods by hand.
For these cases, we wrote the abstract classes
-
Optimizers in the case of an optimization algorithm -
Problems in the case of an optimization problem -
Learners in the case of a learning algorithm
These classes already implement most of the necessary methods. A writer of an optimizer just has to implement the algorithm itself and no other details such as checking or connecting.
Similarly, a writer of a problem just has to implement the evaluate(...) method of the Problem class.
In a learner, the method to override is run() . It executes the learning algorithm.